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Arcvelle

Furnishing

Custom objects and the 3D modeler

Build a piece of furniture in the 3D modeler from a library archetype, set its size and finishes, and place it in your floor plan.

When the library has nearly the right piece but not quite, use the 3D modeler. You start from any model in the library, resize it to the centimetre, change its finishes and give it a name. The modeler rebuilds the piece so legs, cushions, doors and shelves keep their real thickness at the new size. You can download it as a GLB file or add it to your floor plan as a custom object.

Steps

  1. Under Start from, choose a Category and a Piece.
  2. Under Size, type the Width, Depth and Height in metres. Reset returns to the original size.
  3. Under Finishes, pick a Main finish and, if the piece has one, a Second finish. Finishes include flat colours and materials such as oak, walnut, rattan, marble, brass and glass.
  4. Under Name, type a name for the piece.
  5. Click Download GLB for a standard glTF 2.0 file in metres, or Add to my floor plan.
  6. In the Studio, click the plan to place the piece. Press Esc to cancel.

In the Studio

A custom object can be moved, rotated, resized and duplicated like any other piece. Its finishes are fixed when it is made, so the Finish colour options do not appear for it. To change its colours, make it again in the modeler. Pieces from the Closet designer work the same way.

Tips and limits

  • The Describe it instead box is shown but disabled. Generating a piece from a written description needs AI 3D generation, which is in development.
  • You cannot upload your own GLB files into the Studio yet.
  • The GLB opens in Blender, SketchUp with a glTF importer, Unity, Unreal and web 3D viewers.
  • The modeler does not save its own settings; download or add the piece before you leave the page.

About the tool: Simple 3D modelling for interior projects, Model a made-to-measure piece for an exact space